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<p class=MsoPlainText><b><span lang=FR style='font-size:13.5pt;font-family:
"Courier New"'>Interface demos&nbsp;:</span></b></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="bmpfont/BmpfontD.dpr"><strong>bmpfont</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>using a TGLHUDText and TGLBitmapFont to
      render 2D text</span></li>
  <li class=MsoNormal><span lang=FR>rotating and scaling a 2D text</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=443 height=342 src=bmpfont/Bmpfont.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="camera/CameraD.dpr"><b>camera</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>moving camera with the mouse (rotation
      &amp; translation)</span></li>
  <li class=MsoNormal><span lang=FR>zooming/unzooming with the mouse wheel</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=418 height=332 src=camera/Camera.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a
     href="CameraController/CameraControllerD.dpr"><strong>cameracontroller</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>A sample using TGLCameraController to
      automate camera movement.</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=460 height=310 src=CameraController/CameraController.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="Console/ConsoleD.dpr"><strong>console</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>using a console to type commands, and get
      feedback.</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=454 height=312 src=Console/Console.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="cursor/CursorD.dpr"><strong>cursor</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>using a TGLHUDSprite as mouse cursor, with optional
      alpha-blended trail</span></li>
  <li class=MsoNormal><span lang=FR>loading and displaying a picture,
      retrieving the color under the mouse</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=340 height=318 src=cursor/Cursor.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="GameMenu/GameMenuD.dpr"><strong>gamemenu</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>A typical in-game menu.</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=402 height=395 src=GameMenu/GameMenu.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="Gizmo/GizmoD.dpr"><strong>gizmo</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>A gizmo is used to control the position, </span></li>
  <li class=MsoNormal><span lang=FR>scaling and orientation of several objects.</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=490 height=452 src=Gizmo/Gizmo.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="GizmoEx/GizmoExD.dpr"><strong>gizmoex</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>Demonstration of the extended gizmo
      component.</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=502 height=369 src=GizmoEx/GizmoEx.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="Pick/PickD.dpr"><b>pick</b></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>finding which object(s) was picked with the
      mouse in a GLSceneViewer</span></li>
  <li class=MsoNormal><span lang=FR>coloring objects under the mouse pointer</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=370 height=315 src=Pick/Pick.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="HFPick/HFpickD.dpr"><strong>fadingintf</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>smoother, progressive coloring of objects
      under the pointer</span></li>
  <li class=MsoNormal><span lang=FR>using the OnProgress event</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=293 height=212 src=HFPick/HFPick.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="fontcolor/FontcolorD.dpr"><strong>fontcolor</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>using a color modulation to colorize and
      fadein/fadeout 2D text</span></li>
  <li class=MsoNormal><span lang=FR>using time events manager</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=338 height=314 src=fontcolor/FontColor.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="GuiDemo/GuidemoD.dpr"><strong>guidemo</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>A sample for the Gui interface system</span></li>
  <li class=MsoNormal><span lang=FR>GLScene user interface to enable user to
      change parameters.</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=408 height=278 src=GuiDemo/Guidemo.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="GuiPaint/GuiPaintD.dpr"><strong>guipaint</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>The Simple Paint Program using Gui
      components from GLScene.</span></li>
  <li class=MsoNormal><span lang=FR>using GLScene gui</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=292 height=333 src=GuiPaint/GuiPaint.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="SimpleNavigation/SimpleNaviD.dpr"><strong>simplenavigation</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>Demonstration of the Simple Navigation
      component.</span></li>
  <li class=MsoNormal><span lang=FR>No code required to add simple mouse
      control to an application.</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=309 height=240 src=SimpleNavigation/SimpleNavigation.jpg></p>

<ul style='margin-top:0cm' type=disc>
 <li class=MsoNormal><span lang=FR><a href="WinFont/WinfontD.dpr"><strong>winfont</strong></a><b>&nbsp;:</b></span></li>
 <ul style='margin-top:0cm' type=circle>
  <li class=MsoNormal><span lang=FR>using a TGLHUDText and TGLWindowsBitmapFont
      to render 2D text</span></li>
  <li class=MsoNormal><span lang=FR>rendering text to OpenGL with a TrueType
      Font</span></li>
 </ul>
</ul>

<p class=MsoNormal><img border=0 width=428 height=272 src=WinFont/Winfont.jpg></p>

<p class=MsoNormal><span lang=FR>&nbsp;</span></p>

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